![]() UI PFL buttons and controller PFL buttons should always stay in sync now, no matter if the toggle occurs in the UI or controller.Ĭue mode is mapped to the hotcue buttons in the UI for each deck These were tricky to map because they are ‘stateful’ switches on the controller, but the script handles this. The headphone/PFL buttons work correctly.Now when the PartyMix is plugged in and Mixxx loads, the controls in Mixxx should ‘snap’ to match the state of the controls on the controller surfice In the meantime, I thought I’d post them here for others to try. I intend to eventually try to get this submitted officially as a supported mapping, but I still have to write the wiki page and some better documentation before it’s ready for review. I’ve been working on this for the past week or so and I think it’s finally in a state where it’s ready to be shared. The docs on the site were very helpful as well. I studied these scripts, and some of the mappings for other controllers in order to figure out how to do some other various things. Awesome work by bearforce too getting the pads working, and by chriz who got the browser knob and FX working. ![]() First of all, thanks to DJ Dexter for the initial mappings and DarkPoubelle for the edits.
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